Period | 25 Jun 2019 |
---|---|
Held at | The 3rd Cultural DNA Workshop |
Event type | Workshop |
Location | Daejeon, Korea, Republic of |
Degree of Recognition | International |
Related content
Research Output
3D Representations of Cities in Video Games as Designed Outcomes: A Critical Overview and Systematization
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Using Serious Games to Establish a Dialogue Between Designers and Citizens in Participatory Design: The Architectural Portal of People’s Narratives
Research output: Chapter in Book/Report/Conference proceeding › Chapter
Learning from Videogames Level Design: An Educational Point of View for Architecture
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Activities
Learning from Videogames Level Design: An Educational Point of View for Architecture
Activity: Talk or presentation types › Oral presentation
A narrative reading of architecture and the urban environment. Development of a theoretical and methodological approach inspired by narratology
Activity: Talk or presentation types › Oral presentation
3D Representations of Cities in Video Games as Designed Outcomes: A Critical Overview and Systematization
Activity: Talk or presentation types › Oral presentation
Analyzing the design of historical cities in the Assassin’s Creed series. Intersections between architecture, narrative and interactivity
Activity: Talk or presentation types › Oral presentation