Description
This presentation demonstrates novel approaches underdevelopment using software to encourage methods of
musical study that prioritize playful interaction with music
as sound. Originating in earlier projects that developed
such software for use in music analysis research,
the current project, Digital Playgrounds for Music
(DPfM), is working to adapt and extend this approach to
facilitate its use in a broad range of educational contexts
such as in primary and secondary schools, and undergraduate
courses, as well as in wider cultural contexts.
The presentation will demonstrate the software in use and
show interactive materials illustrating its potential in a
variety of situations. The underlying philosophy of an
approach that foregrounds sound and playful interaction
in music education will be discussed. This facilitates
broadening of the curriculum to incorporate often neglected
repertoire and for which traditional western musical
terminology and notational practice is not best suited
(e.g. oral/aural traditions, improvised music, much
computer music and avant-garde music). It also makes
music pedagogy more accessible to those students who,
at least initially, lack the traditional music literacy skills
by focusing on sound rather than written text.
| Period | 12 Jun 2025 |
|---|---|
| Event title | International Computer Music Conference: 50th Anniversary |
| Event type | Conference |
| Conference number | 50 |
| Location | Boston , United States, MassachusettsShow on map |
Related content
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Activities
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Developing Software to Promote Creative Play in Music Education
Activity: Talk or presentation types › Poster presentation