Centre for Applied Childhood, Youth and Family Research

Research Output

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Conference contribution
2020

Designing a Serious Game to Raise Awareness of Intimate Partner Violence Among Adolescents in the UK: The Use of ‘Good Games’ Principles for Effective Behavioural Change

Pearson, J., Wu, S., Royston, H., Smailes, H., Robinson, N., Cowell, A. & Jones, A., 28 Jul 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). 1st ed. Springer Nature Switzerland AG, p. 458-476 19 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; vol. 328 LNICST).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)
2017

None in Three: The Design and Development of a Low-Cost Violence Prevention Game for the Caribbean Region

Smith, D., Ma, M. E., Jones, A. & Unver, E., 8 Nov 2017, Proceedings of Serious Games: Third Joint International Conference (JCSG 2017). Alcañiz, M., Göbel, S., Ma, M., Oliveira, M. F., Hauge, J. B. & Marsh, T. (eds.). Springer Verlag, p. 259-270 12 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
1 Citation (Scopus)