• 164 Citations
  • 4 h-Index
20022019

Research output per year

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Personal profile

Google Scholar h-Index

8 Last checked 25 June 2020

Biography

Dr. Carlo Fabricatore is a human factors engineer, computer scientist and human-technology interaction scholar. Carlo is interested in studying complex systems, and the learning and motivational mechanics underpinning human activity and development in complex contexts.

Carlo holds an Associate Professorship (University Teaching Fellowship) at the University of Huddersfield (UK), where he directs the Pro-Social Immersive Technologies (PSiT) research incubator. He currently leads advanced trans-disciplinary research on the application of game-based interaction design, games and immersive technologies in the areas of mental health, education and sustainability, aiming at fostering engagement in meaningful activity and its effects on learning, healthy living, well-being and sustainable social development.

Since 1996 Carlo has led and participated in numerous international trans-disciplinary research projects involving collaborations with leading-edge organisations such as the Organization for Economic Co-operation and Development (OECD), Nintendo, the Learning Development Institute, the Italian National Research Council, the Interactive Software Federation of Europe (ISFE). Carlo’s academic work is strongly rooted in his experience in the IT and games industries, including collaborations with forefront corporations such as Atari, Microsoft and Nintendo.

Carlo’s pedagogic interests are focussed on game-based, experiential and problem-based learning, and the application of complex systems theory to develop adaptive educational strategies. His specialist teaching areas are: game design and development; interaction design; software engineering; and management. Throughout his career Carlo has been appointed to design and direct numerous innovative study programmes in computer science and digital games, including the first Italian Master’s programme in Video Game design, which he created and directed between 2003 and 2006.

Outside of work, Carlo is a keen guitar player, and a passionate sports angler who enjoys venturing remote places in the pursuit of the ultimate immersion in nature.

Research Expertise and Interests

  • Human factors, ergonomics and interaction design
  • Human-technology interaction
  • Mental health
  • Learning
  • Motivation
  • Complex systems
  • Sustainable development

Research Degree Supervision

Click Here to see all postgraduate research opportunities with Dr Carlo Fabricatore

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Research Output

  • 164 Citations
  • 4 h-Index
  • 9 Conference contribution
  • 6 Article
  • 3 Chapter

An analysis instrument for gameplay information flows supporting sustainability complex problem-solving

Gyaurov, D., Fabricatore, C. & Lopez, X., 13 Sep 2019, Proceedings of the 13th International Conference on Game Based Learning : ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading, UK: Academic Conferences and Publishing International, p. 863-871 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • An exploratory study of the relationship between meaning-making and quality in games

    Fabricatore, C., Gyaurov, D. & Lopez, X., 30 May 2019, In : Multimedia Tools and Applications. 78, 10, p. 13539-13564 26 p.

    Research output: Contribution to journalArticle

    Open Access
    3 Citations (Scopus)

    Education in a Complex World: Nurturing Chaordic Agency through Game Design

    Fabricatore, C. & Lopez, X., 28 Nov 2019, Seeking Understanding: The Lifelong Pursuit to Build the Scientific Mind. Visser, J. & Visser, M. (eds.). Sense Publishers, p. 325-353 29 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter

    Game-based learning as a meaning making-driven activity process: a human factors perspective

    Fabricatore, C. & Lopez, X., 11 Jul 2019, ECGBL 2019: Proceedings of the 13th International Conference on Game Based Learning . Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading, UK: Academic Conferences and Publishing International Ltd., p. 218-226 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Game Features in Inquiry Game-based Learning Strategies: A Systematic Synthesis

    Gao, L., Fabricatore, C. & Lopez, X., 13 Sep 2019, Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading: Academic Conferences and Publishing International, p. 854-862 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Activities

    • 5 Oral presentation

    Higher Education in a Complex World: Nurturing “Chaordic” Influencers

    Carlo Fabricatore (Speaker), Maria Ximena Lopez (Speaker)
    17 Aug 2015

    Activity: Talk or presentation typesOral presentation

    Fostering Student Learning Using a Complexified Educational Strategy: A Case Study in Higher Education

    Carlo Fabricatore (Speaker), Maria Ximena Lopez (Speaker)
    30 May 2012

    Activity: Talk or presentation typesOral presentation

    Gaming and the Scientific Mind: Designing Games to Develop the Scientific Mind

    Carlo Fabricatore (Speaker), Ximena Lopez (Speaker)
    12 May 2009

    Activity: Talk or presentation typesOral presentation

    Gameplay and Game Mechanics Design: A Key to Quality in Video games

    Carlo Fabricatore (Speaker)
    29 Oct 2007

    Activity: Talk or presentation typesOral presentation

    Learning and Videogames: An Unexploited Synergy

    Carlo Fabricatore (Speaker)
    17 Feb 2000

    Activity: Talk or presentation typesOral presentation