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Research Output 2015 2020

  • 4 Digital or Visual Products
  • 2 Conference contribution
  • 1 Chapter
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Conference contribution
2020

Broad Environmental Change Blindness in Virtual Environments and Video Games

Marples, D., Carter, P., Gledhill, D. & Goodson, S., 24 Jan 2020, Videogame Sciences and Arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings. Zagalo, N., Veloso, A. I., Costa, L. & Mealha, Ó. (eds.). 1st ed. Springer, p. 169-178 10 p. (Communications in Computer and Information Science ; vol. CCIS 1164).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Virtual reality
Color
2019
1 Citation (Scopus)

Unsupervised pedestrian sample extraction for model training

Hao, Y., Marples, D., Liu, Y. & Xu, Z., 16 Jul 2019, Proceedings of the International Conferences: Interfaces and Human Computer Interaction 2019; Game and Entertainment Technologies 2019; and Computer Graphics, Visualization, Computer Vision and Image Processing 2019. Blashki, K. & Xiao, Y. (eds.). IADIS, p. 291-298 8 p. (Multi conference on computer science and information systems 2019).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Benchmarking
Pixels
Experiments