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Fingerprint Dive into the research topics where Maria Ximena Lopez is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 92 Similar Profiles
computer game Social Sciences
sustainability Social Sciences
learning Social Sciences
student Social Sciences
primary school Social Sciences
learning strategy Social Sciences
education Social Sciences
school Social Sciences

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Research Output 2003 2019

An analysis instrument for gameplay information flows supporting sustainability complex problem-solving

Gyaurov, D., Fabricatore, C. & Lopez, X., 13 Sep 2019, Proceedings of the 13th International Conference on Game Based Learning : ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading, UK: Academic Conferences and Publishing International, p. 863-871 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

information flow
sustainability
sustainable development
constructivism
learning theory
3 Citations (Scopus)

An exploratory study of the relationship between meaning-making and quality in games

Fabricatore, C., Gyaurov, D. & Lopez, X., 30 May 2019, In : Multimedia Tools and Applications. 78, 10, p. 13539-13564 26 p.

Research output: Contribution to journalArticle

Open Access

Game-based learning as a meaning making-driven activity process: a human factors perspective

Fabricatore, C. & Lopez, X., 11 Jul 2019, Proceedings of the 13th International Conference on Game Based Learning : ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading, UK, p. 218-226 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Human engineering

Game Features in Inquiry Game-based Learning Strategies: A Systematic Synthesis

Gao, L., Fabricatore, C. & Lopez, X., 13 Sep 2019, Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading: Academic Conferences and Publishing International, p. 854-862 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

learning strategy
information technology
learning
learning process
student

Using Game Based Technology as a Mediating Function in Interventions to Develop Pretend Play Skills in Children With Autism Spectrum Disorder

Bremner, L., Fabricatore, C. & Lopez, X., 13 Sep 2019, Proceedings of the 13th International Conference on Game Based Learning ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading: Academic Conferences and Publishing International, p. 846-853 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Technology
Independent Living
Autistic Disorder
Autism Spectrum Disorder
Learning

Activities 2009 2015

  • 3 Oral presentation

Higher Education in a Complex World: Nurturing “Chaordic” Influencers

Carlo Fabricatore (Speaker), Maria Ximena Lopez (Speaker)
17 Aug 2015

Activity: Talk or presentation typesOral presentation

Gaming and the Scientific Mind: Designing Games to Develop the Scientific Mind

Carlo Fabricatore (Speaker), Ximena Lopez (Speaker)
12 May 2009

Activity: Talk or presentation typesOral presentation