'None in Three – which takes its name from figures showing that one in three women and girls experience violence in their lives – originated as a multi-faceted research project focused on the issue of domestic violence in the Caribbean. This two-year, EU-funded project included development of a prosocial computer game, 'JESSE', addressing the topic of domestic violence, culturally appropriate for young people in the Caribbean. The game was piloted in schools in Grenada and Barbados. A randomised controlled trial in Barbados demonstrated the game's effectiveness in positively influencing young people's empathy levels and conflict resolution skills. It was subsequently adopted by a third Caribbean country, St Lucia, where the Ministry of Education expressed its intention to roll it out to all schools across the island.'