Abstract
In this paper, we introduce a novel methodology for the optimization of photogrammetry data of physical objects for use in metaverse virtual environments. Our approach focuses on an artist-driven process to optimize mesh and textures derived from photogrammetry, ensuring authentic and accurate recreation of real-world objects for low-powered VR devices. By leveraging this methodology, we aim to enhance the user experience in virtual environments by providing realistic and immersive representations of physical objects while maintaining optimal performance on a wide range of devices. This paper details the development and implementation of our methodology, as well as its potential applications and benefits in the rapidly evolving metaverse landscape.
Original language | English |
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Title of host publication | 2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering |
Subtitle of host publication | IEEE MetroXRAINE 2023 |
Publisher | IEEE |
Pages | 40-45 |
Number of pages | 6 |
ISBN (Electronic) | 9798350300802, 9798350300796 |
ISBN (Print) | 9798350300819 |
DOIs | |
Publication status | Published - 1 Feb 2024 |
Event | IEEE International Conference on Metrology for eXtended Reality Artificial Intelligence and Neural Engineering - Milan, Italy Duration: 25 Oct 2023 → 27 Oct 2023 https://www.metroxraine.org/ |
Conference
Conference | IEEE International Conference on Metrology for eXtended Reality Artificial Intelligence and Neural Engineering |
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Abbreviated title | IEEE MetroXRAINE 2023 |
Country/Territory | Italy |
City | Milan |
Period | 25/10/23 → 27/10/23 |
Internet address |