An Investigation into Game Based Learning Using High Level Programming Languages

Ragab Ihnissi, Zhongyu Lu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Game-related education within mobile learning spheres is a matter of great debate for university students across the globe. It is the case that programming languages often pose a sizeable challenge for university students. This research paper aims to develop a game based learning platform “iPlayCode”, designed to offer a new and exciting method of learning programming language. Xcode 5.0.2 was used to develop the game by using the cocos2d-x development tool and the Adobe Photoshop graphic design tool. In addition, iOS 7.0.3 (11B508) Simulator was used to test the application and the application was deployed in different models of mobile devices such as the iPhone and iPad. The application outcomes are presented by a mobile game that teaches programming languages in an easy, attractive and effective way.
Original languageEnglish
Title of host publicationProceedings of The Fifth International Conference on Advanced Communications and Computation
Subtitle of host publicationINFOCOMP 2015
Place of PublicationBrussels, Belgium
PublisherInternational Academy, Research, and Industry Association (IARIA)
Pages99-104
Number of pages6
ISBN (Electronic)9781612084169
Publication statusPublished - 21 Jun 2015
EventFifth International Conference on Advanced Communications and Computation - Brussels, Belgium
Duration: 21 Jun 201526 Jun 2015
https://www.iaria.org/conferences2015/INFOCOMP15.html (Link to Conference Website)

Conference

ConferenceFifth International Conference on Advanced Communications and Computation
Abbreviated titleINFOCOMP 2015
Country/TerritoryBelgium
CityBrussels
Period21/06/1526/06/15
Internet address

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