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The Scales and Forms of Narrative: Reflections on a Selection of Case Studies
Di Mascio, D. (Speaker)
30 Aug 2023Activity: Talk or presentation types › Oral presentation
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Narrative Qualities of Architectures and Places in the neo-Victorian London of The Order: 1886
Di Mascio, D. (Speaker)
18 Feb 2023Activity: Talk or presentation types › Oral presentation
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An Untold Story of a Creative Community of Level Designers: Designing and sharing imaginary navigable virtual environments with game technologies
Di Mascio, D. (Speaker)
14 Sept 2022Activity: Talk or presentation types › Oral presentation
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Narrative and experiential qualities of architecture and places in video games’ virtual environments
Di Mascio, D. (Speaker)
11 Aug 2022Activity: Talk or presentation types › Invited talk
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External PhD Examination
Di Mascio, D. (Examiner)
3 Aug 2022Activity: Examination types › PhD Examination
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Design of a Video Games Art Museum. Concepts, Design Process and Educational Values of a Design Studio Project
Di Mascio, D. (Speaker)
22 Oct 2021Activity: Talk or presentation types › Oral presentation
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From a Utopian Dream of Architectural Splendour to a Sublime Ruin. Narrative qualities of the architectures and places of the city of Rapture in Bioshock
Di Mascio, D. (Speaker)
18 Feb 2021Activity: Talk or presentation types › Oral presentation
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Analyzing the design of historical cities in the Assassin’s Creed series. Intersections between architecture, narrative and interactivity
Di Mascio, D. (Speaker)
22 Feb 2019Activity: Talk or presentation types › Oral presentation
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Learning from Videogames Level Design: An Educational Point of View for Architecture
Di Mascio, D. (Speaker)
5 Nov 2010Activity: Talk or presentation types › Oral presentation