Abstract
There are concerns from Higher Education (HE) institutions and industry about the decline in standards of Technical Drawings (TD) due to the lack of understanding of basic principles and conventions that underpin the best practices. There is growing evidence that simulations/animations along with augmented and virtual reality (AR/VR) technologies can improve learners’ engagement, competence, and skills; especially when compared to traditional didactic methods. The purpose of this work is to develop and examine the overall effect as well as the impact of virtual and augmented reality -based methods and tools on the teaching and learning experience of technical drawing principles in the context of higher education settings. The development of tools and methods is based on the findings of a previous international study in three different categories covering the perception of TD education, assessing of TD knowledge and ability, and expectations of TD education
Original language | English |
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Title of host publication | Proceedings of CAD'19 |
Pages | 363-366 |
Number of pages | 4 |
DOIs | |
Publication status | Published - 2019 |
Event | The 16th Annual International CAD Conference - The Village Hotel Changi , Changi, Singapore Duration: 24 Jun 2019 → 26 Jun 2019 Conference number: 16 http://www.cadconferences.com/index.html#.XQi2H4hKi70 http://www.cad-conference.net/archive.html#.X1jurnlKjIU |
Conference
Conference | The 16th Annual International CAD Conference |
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Abbreviated title | CAD'19 |
Country | Singapore |
City | Changi |
Period | 24/06/19 → 26/06/19 |
Internet address |