Code and its image

the functions of text and visualisation in a code-based design studio

Mark Meagher, Jeffrey Huang, Nathaniel Zuelzke, Trevor Patt, Guillaume Labelle, Julien Nembrini

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

Abstract: Traditionally, design learning in the architecture studio has taken place through a combination of individual work and joint projects. The introduction of code-based design practices in the design studio has altered this balance, introducing new models of joint authorship and new ways for individuals to contribute to co-authored projects. This paper presents a case study describing four design studios in a higher education setting that used code as a tool for generating architectural geometry. The format of the studios encouraged the students to reflect critically on their role as authors and to creatively address the multiple opportunities for shared authorship available with code-based production. The research question addressed in this study involved the role of code-based practices in altering the model of architectural education in the design studio, in particular the role of visual representations of a code-based design process in the production of shared knowledge.

Original languageEnglish
Pages (from-to)92-109
Number of pages18
JournalDigital Creativity
Volume26
Issue number2
DOIs
Publication statusPublished - 3 Apr 2015
Externally publishedYes

Fingerprint

Studios
Visualization
Education
Design Studio
Students
Geometry
Authorship

Cite this

Meagher, M., Huang, J., Zuelzke, N., Patt, T., Labelle, G., & Nembrini, J. (2015). Code and its image: the functions of text and visualisation in a code-based design studio. Digital Creativity, 26(2), 92-109. https://doi.org/10.1080/14626268.2015.1045620
Meagher, Mark ; Huang, Jeffrey ; Zuelzke, Nathaniel ; Patt, Trevor ; Labelle, Guillaume ; Nembrini, Julien. / Code and its image : the functions of text and visualisation in a code-based design studio. In: Digital Creativity. 2015 ; Vol. 26, No. 2. pp. 92-109.
@article{316aa978d6da4b3bb1ed5dcab9cfa8f5,
title = "Code and its image: the functions of text and visualisation in a code-based design studio",
abstract = "Abstract: Traditionally, design learning in the architecture studio has taken place through a combination of individual work and joint projects. The introduction of code-based design practices in the design studio has altered this balance, introducing new models of joint authorship and new ways for individuals to contribute to co-authored projects. This paper presents a case study describing four design studios in a higher education setting that used code as a tool for generating architectural geometry. The format of the studios encouraged the students to reflect critically on their role as authors and to creatively address the multiple opportunities for shared authorship available with code-based production. The research question addressed in this study involved the role of code-based practices in altering the model of architectural education in the design studio, in particular the role of visual representations of a code-based design process in the production of shared knowledge.",
keywords = "architectural education, code-based design, design studio, versioning software, visualisation",
author = "Mark Meagher and Jeffrey Huang and Nathaniel Zuelzke and Trevor Patt and Guillaume Labelle and Julien Nembrini",
year = "2015",
month = "4",
day = "3",
doi = "10.1080/14626268.2015.1045620",
language = "English",
volume = "26",
pages = "92--109",
journal = "Digital Creativity",
issn = "1462-6268",
publisher = "Routledge",
number = "2",

}

Meagher, M, Huang, J, Zuelzke, N, Patt, T, Labelle, G & Nembrini, J 2015, 'Code and its image: the functions of text and visualisation in a code-based design studio', Digital Creativity, vol. 26, no. 2, pp. 92-109. https://doi.org/10.1080/14626268.2015.1045620

Code and its image : the functions of text and visualisation in a code-based design studio. / Meagher, Mark; Huang, Jeffrey; Zuelzke, Nathaniel; Patt, Trevor; Labelle, Guillaume; Nembrini, Julien.

In: Digital Creativity, Vol. 26, No. 2, 03.04.2015, p. 92-109.

Research output: Contribution to journalArticle

TY - JOUR

T1 - Code and its image

T2 - the functions of text and visualisation in a code-based design studio

AU - Meagher, Mark

AU - Huang, Jeffrey

AU - Zuelzke, Nathaniel

AU - Patt, Trevor

AU - Labelle, Guillaume

AU - Nembrini, Julien

PY - 2015/4/3

Y1 - 2015/4/3

N2 - Abstract: Traditionally, design learning in the architecture studio has taken place through a combination of individual work and joint projects. The introduction of code-based design practices in the design studio has altered this balance, introducing new models of joint authorship and new ways for individuals to contribute to co-authored projects. This paper presents a case study describing four design studios in a higher education setting that used code as a tool for generating architectural geometry. The format of the studios encouraged the students to reflect critically on their role as authors and to creatively address the multiple opportunities for shared authorship available with code-based production. The research question addressed in this study involved the role of code-based practices in altering the model of architectural education in the design studio, in particular the role of visual representations of a code-based design process in the production of shared knowledge.

AB - Abstract: Traditionally, design learning in the architecture studio has taken place through a combination of individual work and joint projects. The introduction of code-based design practices in the design studio has altered this balance, introducing new models of joint authorship and new ways for individuals to contribute to co-authored projects. This paper presents a case study describing four design studios in a higher education setting that used code as a tool for generating architectural geometry. The format of the studios encouraged the students to reflect critically on their role as authors and to creatively address the multiple opportunities for shared authorship available with code-based production. The research question addressed in this study involved the role of code-based practices in altering the model of architectural education in the design studio, in particular the role of visual representations of a code-based design process in the production of shared knowledge.

KW - architectural education

KW - code-based design

KW - design studio

KW - versioning software

KW - visualisation

U2 - 10.1080/14626268.2015.1045620

DO - 10.1080/14626268.2015.1045620

M3 - Article

VL - 26

SP - 92

EP - 109

JO - Digital Creativity

JF - Digital Creativity

SN - 1462-6268

IS - 2

ER -