Computer games physiotherapy for children with cystic fibrosis

Andreas Oikonomou, Dan Hartescu, David Day, Minhua Ma

Research output: Chapter in Book/Report/Conference proceedingChapter

2 Citations (Scopus)

Abstract

Sufferers of cystic fibrosis and other chronic lung diseases benefit from daily physiotherapy such as Positive Expiratory Pressure (PEP). For children, however, such repetitive daily exercises become a burden and may lead to confrontation with the family. Using a system comprised of a PEP mask, a computer- connected pressure monitor and a suite of games of varying types, a series of tests will determine with both objective statistics and subjective feedback how effective the system is at encouraging children and young adults to participate in daily therapy. With longer and more advanced games, coupled with unobtrusive data gathering functionality, we determine what effect long-term use of such a game system has on young sufferers. The study has shown that games based PEP physiotherapy is a desirable, viable alternative that can perform at least similarly to the existing approaches in terms of the amount of time children spend engaging in breathing exercises and with potentially many additional benefits including the capture of detailed data about the amount and quality of physiotherapy which is currently impossible with conventional, non-computerized methods.

Original languageEnglish
Title of host publicationVirtual, Augmented Reality and Serious Games for Healthcare 1
EditorsMinhua Ma, Lakhmi C. Jain, Paul Anderson
Place of Publication9783642548154
PublisherSpringer Verlag
Pages411-443
Number of pages33
Volume68
ISBN (Electronic)9783642548161
DOIs
Publication statusPublished - 2014
Externally publishedYes

Publication series

NameIntelligent Systems Reference Library
PublisherSpringer Verlag
Volume68
ISSN (Print)1868-4394
ISSN (Electronic)1868-4408

Fingerprint

Physical therapy
Computer games
computer game
Pulmonary diseases
functionality
young adult
statistics
Disease
Masks
Statistics
Feedback
Cystic fibrosis
Exercise

Cite this

Oikonomou, A., Hartescu, D., Day, D., & Ma, M. (2014). Computer games physiotherapy for children with cystic fibrosis. In M. Ma, L. C. Jain, & P. Anderson (Eds.), Virtual, Augmented Reality and Serious Games for Healthcare 1 (Vol. 68, pp. 411-443). (Intelligent Systems Reference Library; Vol. 68). 9783642548154: Springer Verlag. https://doi.org/10.1007/978-3-642-54816-1_21
Oikonomou, Andreas ; Hartescu, Dan ; Day, David ; Ma, Minhua. / Computer games physiotherapy for children with cystic fibrosis. Virtual, Augmented Reality and Serious Games for Healthcare 1. editor / Minhua Ma ; Lakhmi C. Jain ; Paul Anderson. Vol. 68 9783642548154 : Springer Verlag, 2014. pp. 411-443 (Intelligent Systems Reference Library).
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Oikonomou, A, Hartescu, D, Day, D & Ma, M 2014, Computer games physiotherapy for children with cystic fibrosis. in M Ma, LC Jain & P Anderson (eds), Virtual, Augmented Reality and Serious Games for Healthcare 1. vol. 68, Intelligent Systems Reference Library, vol. 68, Springer Verlag, 9783642548154, pp. 411-443. https://doi.org/10.1007/978-3-642-54816-1_21

Computer games physiotherapy for children with cystic fibrosis. / Oikonomou, Andreas; Hartescu, Dan; Day, David; Ma, Minhua.

Virtual, Augmented Reality and Serious Games for Healthcare 1. ed. / Minhua Ma; Lakhmi C. Jain; Paul Anderson. Vol. 68 9783642548154 : Springer Verlag, 2014. p. 411-443 (Intelligent Systems Reference Library; Vol. 68).

Research output: Chapter in Book/Report/Conference proceedingChapter

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AU - Hartescu, Dan

AU - Day, David

AU - Ma, Minhua

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AB - Sufferers of cystic fibrosis and other chronic lung diseases benefit from daily physiotherapy such as Positive Expiratory Pressure (PEP). For children, however, such repetitive daily exercises become a burden and may lead to confrontation with the family. Using a system comprised of a PEP mask, a computer- connected pressure monitor and a suite of games of varying types, a series of tests will determine with both objective statistics and subjective feedback how effective the system is at encouraging children and young adults to participate in daily therapy. With longer and more advanced games, coupled with unobtrusive data gathering functionality, we determine what effect long-term use of such a game system has on young sufferers. The study has shown that games based PEP physiotherapy is a desirable, viable alternative that can perform at least similarly to the existing approaches in terms of the amount of time children spend engaging in breathing exercises and with potentially many additional benefits including the capture of detailed data about the amount and quality of physiotherapy which is currently impossible with conventional, non-computerized methods.

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Oikonomou A, Hartescu D, Day D, Ma M. Computer games physiotherapy for children with cystic fibrosis. In Ma M, Jain LC, Anderson P, editors, Virtual, Augmented Reality and Serious Games for Healthcare 1. Vol. 68. 9783642548154: Springer Verlag. 2014. p. 411-443. (Intelligent Systems Reference Library). https://doi.org/10.1007/978-3-642-54816-1_21