Abstract
The capability of machines to covertly persuade humans is both exciting and ethically concerning. In the present study we aim to bring subliminal masked stimulus paradigms to realistic environments, through Virtual Environments. The goal is to test if such paradigms are applicable to realistic setups while identifying the major challenges when doing so. We designed a study in which the user performed a realistic selection task in a virtual kitchen. For trials below one-second reaction time, we report significant effect of subliminal cues on the selection behavior. We conclude the study with a discussion of the challenges of bringing subliminal cueing paradigms to realistic HCI setups. Ethical concerns when designing covertly persuasive systems are discussed as well.
Original language | English |
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Title of host publication | Persuasive Technology |
Subtitle of host publication | 9th International Conference, PERSUASIVE 2014, Proceedings |
Editors | Anna Spagnolli, Luca Chittaro, Luciano Gamberini |
Publisher | Springer Verlag |
Pages | 1-12 |
Number of pages | 12 |
Volume | 8462 LNCS |
ISBN (Electronic) | 9783319071275 |
ISBN (Print) | 9783319071268 |
DOIs | |
Publication status | Published - 2014 |
Externally published | Yes |
Event | 9th International Conference on Persuasive Technology - Padua, Italy Duration: 21 May 2014 → 23 May 2014 Conference number: 9 |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer |
Volume | 8462 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 9th International Conference on Persuasive Technology |
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Abbreviated title | PERSUASIVE 2014 |
Country/Territory | Italy |
City | Padua |
Period | 21/05/14 → 23/05/14 |