Activities per year
- 14 results
Search results
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The Scales and Forms of Narrative: Reflections on a Selection of Case Studies
Danilo Di Mascio (Speaker)
30 Aug 2023Activity: Talk or presentation types › Oral presentation
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An Untold Story of a Creative Community of Level Designers: Designing and sharing imaginary navigable virtual environments with game technologies
Danilo Di Mascio (Speaker)
14 Sep 2022Activity: Talk or presentation types › Oral presentation
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Narrative and experiential qualities of architecture and places in video games’ virtual environments
Danilo Di Mascio (Speaker)
11 Aug 2022Activity: Talk or presentation types › Invited talk
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(Re)Imagining Huddersfield’s Narratives through Culture-Led Regeneration Projects
Danilo Di Mascio (Organiser), Claire Diggle (Organiser) & Helen Darnell (Organiser)
27 Jun 2022Activity: Participating in or organising an event types › Organising a conference, workshop, ...
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Educational Values of Design Briefs Based on Culture-Led Regeneration Projects
Danilo Di Mascio (Speaker) & Claire Diggle (Speaker)
20 Apr 2022Activity: Talk or presentation types › Oral presentation
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The role of architecture, interior design and culture in urban regeneration projects
Danilo Di Mascio (Organiser), Claire Diggle (Organiser) & Helen Darnell (Organiser)
28 Mar 2022Activity: Participating in or organising an event types › Organising a conference, workshop, ...
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Teaching Architectural Design in a Time of Change: Digital Tools and Methodologies
Danilo Di Mascio (Speaker)
21 Apr 2021Activity: Talk or presentation types › Oral presentation
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From a Utopian Dream of Architectural Splendour to a Sublime Ruin. Narrative qualities of the architectures and places of the city of Rapture in Bioshock
Danilo Di Mascio (Speaker)
18 Feb 2021Activity: Talk or presentation types › Oral presentation
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Analysing the design of historical cities in the Assassin’s Creed series. Intersections between architecture, narrative and interaction
Danilo Di Mascio (Speaker)
25 Jun 2019Activity: Talk or presentation types › Invited talk
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Analyzing the design of historical cities in the Assassin’s Creed series. Intersections between architecture, narrative and interactivity
Danilo Di Mascio (Speaker)
22 Feb 2019Activity: Talk or presentation types › Oral presentation
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3D Representations of Cities in Video Games as Designed Outcomes: A Critical Overview and Systematization
Danilo Di Mascio (Speaker)
6 Apr 2017Activity: Talk or presentation types › Oral presentation
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Participatory digital heritage portal within a game engine: A workflow for creation and sharing of information and narratives
Danilo Di Mascio (Organiser) & Marc Aurel Schnabel (Organiser)
1 Apr 2017 → 2 Apr 2017Activity: Participating in or organising an event types › Organising a conference, workshop, ...
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Learning from Videogames Level Design: An Educational Point of View for Architecture
Danilo Di Mascio (Speaker)
5 Nov 2010Activity: Talk or presentation types › Oral presentation
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Learning from Videogames Level Design: An Educational Point of View for Architecture
Danilo Di Mascio (Speaker)
4 Nov 2010Activity: Talk or presentation types › Oral presentation