TY - BOOK
T1 - Experiment 01_60 Second Architecture
A2 - Park, Hyun Jun
PY - 2015/6/6
Y1 - 2015/6/6
N2 - The digital revolution allows architects to be familiar with the use of 3d software and post-production software. Architects are using the same software which is used by filmmakers, game designers, graphic designers, and other design related discourse. The ability to deal 'time-based' media allows architects to experiment with new forms of architecture. However, except very few visionary architects such as Lynn and Clear, the revolutionary potentials of digital animation and moving images have been constantly ignored in architecture discourse.This book, ‘Experiment 01_60 Second Architecture’, is a documentation of the architecture projects in the ’60 Second Architecture’ exhibition, which was held in National Dongdaemun Design Plaza, Seoul, Korea in 2015. The works in both of the book and the exhibition questioned the use of film, animation and moving images to generate, develop, represent and communicate the spatial qualities of each experimental architecture projects. The text(s) take a form of narrative to elucidate the theoretical background of each project.
AB - The digital revolution allows architects to be familiar with the use of 3d software and post-production software. Architects are using the same software which is used by filmmakers, game designers, graphic designers, and other design related discourse. The ability to deal 'time-based' media allows architects to experiment with new forms of architecture. However, except very few visionary architects such as Lynn and Clear, the revolutionary potentials of digital animation and moving images have been constantly ignored in architecture discourse.This book, ‘Experiment 01_60 Second Architecture’, is a documentation of the architecture projects in the ’60 Second Architecture’ exhibition, which was held in National Dongdaemun Design Plaza, Seoul, Korea in 2015. The works in both of the book and the exhibition questioned the use of film, animation and moving images to generate, develop, represent and communicate the spatial qualities of each experimental architecture projects. The text(s) take a form of narrative to elucidate the theoretical background of each project.
KW - Animation
KW - Film
KW - Moving Image
KW - Architectural Design
KW - Speculative Architecture
KW - Narrative Architecture
KW - Experimental Architecture
UR - https://www.amazon.co.uk/Experiment-01_60-Second-Architecture-Hyun/dp/0993310907/ref=sr_1_16?ie=UTF8&qid=1550828352&sr=8-16&keywords=60+second+architecture
M3 - Book
SN - 9780993310904
SN - 0993310907
VL - 1
T3 - Architectural Experiment Series
BT - Experiment 01_60 Second Architecture
PB - The Bartlett Alumni Korea, UCL
CY - London
ER -