Fostering students' creativity through video game development

Ximena López, Carlo Fabricatore

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)

Abstract

This study focuses on the impact of video game development as an approach to educate individuals for the demands of creative industries such as video games. Questionnaires were administered to 38 students enrolled in two educational programs which involved developing video games. Findings suggest that developing video games creates an exceptional setting to promote the students' creativity, due to characteristics of the task and of the work environment generated by this activity.

Original languageEnglish
Title of host publicationProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
Pages340-341
Number of pages2
ISBN (Electronic)9780769547022
DOIs
Publication statusPublished - 16 Aug 2012
Externally publishedYes
Event12th IEEE International Conference on Advanced Learning Technologies: ICALT 2012 - Rome, Italy
Duration: 4 Jul 20126 Jul 2012

Conference

Conference12th IEEE International Conference on Advanced Learning Technologies
Country/TerritoryItaly
CityRome
Period4/07/126/07/12

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