Abstract
Objective:
We investigated whether losses of inhibitory control could be responsible for some friendly-fire incidents.
Background:
Several factors are commonly cited to explain friendly-fire incidents, but failure of inhibitory control has not yet been explored. The Sustained Attention to Response Task (SART) could be a valid model for inhibition failures in some combat scenarios.
Method:
Participants completed small-arms simulations using near infrared emitter guns, confronting research assistants acting as friends or foes. In Experiment 1, seven participants completed three conditions with three different proportions of foes (high, medium, low). In Experiment 2, 13 participants completed high-foe (high-go) and low-foe (low-go) versions of a small-arms simulation as well as comparative computer tasks.
Results:
Participants made more friendly-fire errors (errors of commission) when foe proportion was high. A speed–accuracy trade-off was apparent, with participants who were faster to fire on foes also more likely to accidentally shoot friends. When foe proportion was higher, response times to foe stimuli were faster, and subjective workload ratings were higher.
Conclusion:
Failures of inhibitory control may be responsible for some friendly-fire incidents and the SART could be a suitable empirical model for some battlefield environments. The effect appears to be disproportionately greater at higher foe proportions. The exact nature of performance reductions associated with high-foe proportions requires further investigation.
Application:
The SART may be a useful model of friendly-fire scenarios. It could be used to indicate a soldier’s likelihood to commit a friendly-fire mistake and to identify high-risk environments
We investigated whether losses of inhibitory control could be responsible for some friendly-fire incidents.
Background:
Several factors are commonly cited to explain friendly-fire incidents, but failure of inhibitory control has not yet been explored. The Sustained Attention to Response Task (SART) could be a valid model for inhibition failures in some combat scenarios.
Method:
Participants completed small-arms simulations using near infrared emitter guns, confronting research assistants acting as friends or foes. In Experiment 1, seven participants completed three conditions with three different proportions of foes (high, medium, low). In Experiment 2, 13 participants completed high-foe (high-go) and low-foe (low-go) versions of a small-arms simulation as well as comparative computer tasks.
Results:
Participants made more friendly-fire errors (errors of commission) when foe proportion was high. A speed–accuracy trade-off was apparent, with participants who were faster to fire on foes also more likely to accidentally shoot friends. When foe proportion was higher, response times to foe stimuli were faster, and subjective workload ratings were higher.
Conclusion:
Failures of inhibitory control may be responsible for some friendly-fire incidents and the SART could be a suitable empirical model for some battlefield environments. The effect appears to be disproportionately greater at higher foe proportions. The exact nature of performance reductions associated with high-foe proportions requires further investigation.
Application:
The SART may be a useful model of friendly-fire scenarios. It could be used to indicate a soldier’s likelihood to commit a friendly-fire mistake and to identify high-risk environments
Original language | English |
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Pages (from-to) | 1219-1234 |
Number of pages | 16 |
Journal | Human Factors |
Volume | 57 |
Issue number | 7 |
Early online date | 24 Sep 2015 |
DOIs | |
Publication status | Published - 1 Nov 2015 |
Externally published | Yes |