TY - CHAP
T1 - Future trends of virtual, augmented reality, and games for health
AU - Ma, Minhua
AU - Jain, Lakhmi C.
AU - Anderson, Paul
PY - 2014
Y1 - 2014
N2 - Serious game is now a multi-billion dollar industry and is still growing steadily in many sectors. As a major subset of serious games, designing and developing Virtual Reality (VR), Augmented Reality (AR), and serious games or adopting off-the-shelf games to support medical education, rehabilitation, or promote health has become a promising frontier in the healthcare sector since 2004, because games technology is inexpensive, widely available, fun and entertaining for people of all ages, with various health conditions and different sensory, motor, and cognitive capabilities. In this chapter, we provide the reader an overview of the book with a perspective of future trends of VR, AR simulation and serious games for healthcare.
AB - Serious game is now a multi-billion dollar industry and is still growing steadily in many sectors. As a major subset of serious games, designing and developing Virtual Reality (VR), Augmented Reality (AR), and serious games or adopting off-the-shelf games to support medical education, rehabilitation, or promote health has become a promising frontier in the healthcare sector since 2004, because games technology is inexpensive, widely available, fun and entertaining for people of all ages, with various health conditions and different sensory, motor, and cognitive capabilities. In this chapter, we provide the reader an overview of the book with a perspective of future trends of VR, AR simulation and serious games for healthcare.
UR - http://www.scopus.com/inward/record.url?scp=84927511636&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-54816-1_1
DO - 10.1007/978-3-642-54816-1_1
M3 - Chapter
AN - SCOPUS:84927511636
SN - 9783642548154
VL - 68
T3 - Intelligent Systems Reference Library
SP - 1
EP - 6
BT - Virtual, Augmented Reality and Serious Games for Healthcare 1
A2 - Ma, Minhua
A2 - Jain, Lakhmi C.
A2 - Anderson, Paul
PB - Springer Verlag
ER -