Game Features in Inquiry Game-based Learning Strategies

A Systematic Synthesis

Lanlan Gao, Carlo Fabricatore, Ximena Lopez

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The development of modern information technology has brought major changes in education. Educational games as a part of information technology have been used to support Inquiry-based learning in the last ten years. Although many studies showed game-based inquiry activities could help students develop the ability to solve questions and understand scientific principles and concepts, little attention has been paid to understanding how game features have been used to support the inquiry processes, and how these may be related to impacts on achievement and engagement. This paper presents a review aimed at identifying game features used in games and gamified strategies designed to support IBL, and their impacts on students. Eleven studies were included in the review after conducting a systematic database search. The analysis revealed the use of a wide variety of game elements including scoreboards, storylines, quests, contextualised feedback and non-linear exploration of information. These elements were mainly oriented at supporting three core features of IBL: the hierarchical structure of learning processes, the creation of a meaningful environment framing the problem to solve, and the provision of progressive and contextualised guidance. Positive impacts were identified both in terms of conceptual learning and information seeking strategies, but there is mixed evidence regarding the impacts on engagement.
Original languageEnglish
Title of host publicationProceedings of the 13th International Conference on Game Based Learning - ECGBL 2019
EditorsLars Elbæk, Gunver Majgaard, Andrea Valente, Saifuddin Khalid
Place of PublicationReading
PublisherAcademic Conferences and Publishing International
Pages854-862
Number of pages9
ISBN (Electronic)9781912764372
ISBN (Print)9781912764389, 1912764385
Publication statusPublished - 13 Sep 2019
Event13th European Conference on Games Based Learning - The University of Southern Denmark, Odense, Denmark
Duration: 3 Oct 20194 Oct 2019
Conference number: 13
https://ispr.info/2018/11/16/call-13th-european-conference-on-game-based-learning-ecgbl-2019/

Conference

Conference13th European Conference on Games Based Learning
Abbreviated titleECGBL 2019
CountryDenmark
CityOdense
Period3/10/194/10/19
Internet address

Fingerprint

learning strategy
information technology
learning
learning process
student
ability
evidence
education

Cite this

Gao, L., Fabricatore, C., & Lopez, X. (2019). Game Features in Inquiry Game-based Learning Strategies: A Systematic Synthesis. In L. Elbæk, G. Majgaard, A. Valente, & S. Khalid (Eds.), Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019 (pp. 854-862). Reading: Academic Conferences and Publishing International.
Gao, Lanlan ; Fabricatore, Carlo ; Lopez, Ximena. / Game Features in Inquiry Game-based Learning Strategies : A Systematic Synthesis. Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019. editor / Lars Elbæk ; Gunver Majgaard ; Andrea Valente ; Saifuddin Khalid. Reading : Academic Conferences and Publishing International, 2019. pp. 854-862
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Gao, L, Fabricatore, C & Lopez, X 2019, Game Features in Inquiry Game-based Learning Strategies: A Systematic Synthesis. in L Elbæk, G Majgaard, A Valente & S Khalid (eds), Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019. Academic Conferences and Publishing International, Reading, pp. 854-862, 13th European Conference on Games Based Learning, Odense, Denmark, 3/10/19.

Game Features in Inquiry Game-based Learning Strategies : A Systematic Synthesis. / Gao, Lanlan; Fabricatore, Carlo; Lopez, Ximena.

Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019. ed. / Lars Elbæk; Gunver Majgaard; Andrea Valente; Saifuddin Khalid. Reading : Academic Conferences and Publishing International, 2019. p. 854-862.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Gao L, Fabricatore C, Lopez X. Game Features in Inquiry Game-based Learning Strategies: A Systematic Synthesis. In Elbæk L, Majgaard G, Valente A, Khalid S, editors, Proceedings of the 13th International Conference on Game Based Learning - ECGBL 2019. Reading: Academic Conferences and Publishing International. 2019. p. 854-862