Immersive composition for sensory rehabilitation: 3D visualisation, Surround sound, and synthesised music to provoke catharsis and healing

Jessica Argo, Minhua Ma, Christoph Kayser

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

There is a wide range of sensory therapies using sound, music and visual stimuli. Some focus on soothing or distracting stimuli such as natural sounds or classical music as analgesic, while other approaches emphasize the active performance of producing music as therapy. This paper proposes an immersive multi-sensory Exposure Therapy for people suffering from anxiety disorders, based on a rich, detailed surround-soundscape. This soundscape is composed to include the users’ own idiosyncratic anxiety triggers as a form of habituation, and to provoke psychological catharsis, as a non-verbal, visceral and enveloping exposure. To accurately pinpoint the most effective sounds and to optimally compose the soundscape we will monitor the participants’ physiological responses such as electroencephalography, respiration, electromyography, and heart rate during exposure. We hypothesize that such physiologically optimized sensory landscapes will aid the development of future immersive therapies for various psychological conditions, Sound is a major trigger of anxiety, and auditory hypersensitivity is an extremely problematic symptom. Exposure to stress-inducing sounds can free anxiety sufferers from entrenched avoidance behaviors, teaching physiological coping strategies and encouraging resolution of the psychological issues agitated by the sound.

LanguageEnglish
Title of host publicationSerious Games Development and Applications
Subtitle of host publication5th International Conference, SGDA 2014, Proceedings
EditorsMinhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge
PublisherSpringer Verlag
Pages134-149
Number of pages16
Volume8778
ISBN (Electronic)9783319116235
ISBN (Print)9783319116228
DOIs
Publication statusPublished - 2014
Externally publishedYes
Event5th International Conference Serious Games Development and Applications  - Berlin, Germany
Duration: 9 Oct 201410 Oct 2014
Conference number: 5

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8778
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference5th International Conference Serious Games Development and Applications 
Abbreviated titleSGDA 2014
CountryGermany
CityBerlin
Period9/10/1410/10/14

Fingerprint

Computer music
3D Visualization
Rehabilitation
Music
Patient rehabilitation
Anxiety
Visualization
Acoustic waves
Therapy
Chemical analysis
Trigger
Analgesics
Electroencephalography
Electromyography
Heart Rate
Respiration
Sound
Disorder
Teaching
Monitor

Cite this

Argo, J., Ma, M., & Kayser, C. (2014). Immersive composition for sensory rehabilitation: 3D visualisation, Surround sound, and synthesised music to provoke catharsis and healing. In M. Ma, M. F. Oliveira, & J. B. Hauge (Eds.), Serious Games Development and Applications: 5th International Conference, SGDA 2014, Proceedings (Vol. 8778, pp. 134-149). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8778). Springer Verlag. https://doi.org/10.1007%2F978-3-319-11623-5_12
Argo, Jessica ; Ma, Minhua ; Kayser, Christoph. / Immersive composition for sensory rehabilitation : 3D visualisation, Surround sound, and synthesised music to provoke catharsis and healing. Serious Games Development and Applications: 5th International Conference, SGDA 2014, Proceedings. editor / Minhua Ma ; Manuel Fradinho Oliveira ; Jannicke Baalsrud Hauge. Vol. 8778 Springer Verlag, 2014. pp. 134-149 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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Argo, J, Ma, M & Kayser, C 2014, Immersive composition for sensory rehabilitation: 3D visualisation, Surround sound, and synthesised music to provoke catharsis and healing. in M Ma, MF Oliveira & JB Hauge (eds), Serious Games Development and Applications: 5th International Conference, SGDA 2014, Proceedings. vol. 8778, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 8778, Springer Verlag, pp. 134-149, 5th International Conference Serious Games Development and Applications , Berlin, Germany, 9/10/14. https://doi.org/10.1007%2F978-3-319-11623-5_12

Immersive composition for sensory rehabilitation : 3D visualisation, Surround sound, and synthesised music to provoke catharsis and healing. / Argo, Jessica; Ma, Minhua; Kayser, Christoph.

Serious Games Development and Applications: 5th International Conference, SGDA 2014, Proceedings. ed. / Minhua Ma; Manuel Fradinho Oliveira; Jannicke Baalsrud Hauge. Vol. 8778 Springer Verlag, 2014. p. 134-149 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8778).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Argo J, Ma M, Kayser C. Immersive composition for sensory rehabilitation: 3D visualisation, Surround sound, and synthesised music to provoke catharsis and healing. In Ma M, Oliveira MF, Hauge JB, editors, Serious Games Development and Applications: 5th International Conference, SGDA 2014, Proceedings. Vol. 8778. Springer Verlag. 2014. p. 134-149. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007%2F978-3-319-11623-5_12