Abstract
This paper reviews approaches of 3D surface reconstruction, particularly stereo-based 3D surface reconstruction algorithms. After a discussion of their merits, an interest point based fast 3D surface reconstruction is proposed and implemented. The interest point based method reduces the computational time by constraining the search area, compared with exhaustive area searching. Based on the experimental results, some robust features for the approach are reported. Conclusions and further work are derived in the paper.
Original language | English |
---|---|
Title of host publication | Proceedings of the Seventh IASTED International Conference on Computer Graphics and Imaging |
Editors | M. H. Hamza |
Pages | 472-476 |
Number of pages | 5 |
Publication status | Published - 2004 |
Event | International Association of Science and Technology for Development International Conference: Computer Graphics and Imaging - Kauai, United States Duration: 17 Aug 2004 → 19 Aug 2004 Conference number: 7 https://www.iasted.org/conferences/pastinfo-426.html (Link to Conference Details ) |
Conference
Conference | International Association of Science and Technology for Development International Conference |
---|---|
Abbreviated title | IASTED / CGIM 2004 |
Country/Territory | United States |
City | Kauai |
Period | 17/08/04 → 19/08/04 |
Internet address |
|