Interest points based fast 3D surface reconstruction

Gui Yun Tian, Duke Gledhill, David Taylor, David Clarke

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper reviews approaches of 3D surface reconstruction, particularly stereo-based 3D surface reconstruction algorithms. After a discussion of their merits, an interest point based fast 3D surface reconstruction is proposed and implemented. The interest point based method reduces the computational time by constraining the search area, compared with exhaustive area searching. Based on the experimental results, some robust features for the approach are reported. Conclusions and further work are derived in the paper.
Original languageEnglish
Title of host publicationProceedings of the Seventh IASTED International Conference on Computer Graphics and Imaging
EditorsM. H. Hamza
Pages472-476
Number of pages5
Publication statusPublished - 2004
Event7th International Association of Science and Technology for Development International Conference: Computer Graphics and Imaging - Kauai, United States
Duration: 17 Aug 200419 Aug 2004
Conference number: 7
https://www.iasted.org/conferences/pastinfo-426.html (Link to Conference Details )

Conference

Conference7th International Association of Science and Technology for Development International Conference
Abbreviated titleIASTED / CGIM 2004
CountryUnited States
CityKauai
Period17/08/0419/08/04
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Tian, G. Y., Gledhill, D., Taylor, D., & Clarke, D. (2004). Interest points based fast 3D surface reconstruction. In M. H. Hamza (Ed.), Proceedings of the Seventh IASTED International Conference on Computer Graphics and Imaging (pp. 472-476)