Multichannel microphone array recording for popular music production in Virtual Reality

Hashim Riaz, Mirek Stiles, Calum Armstrong, Andrew Chadwick, Hyunkook Lee, Gavin Kearney

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

There is a growing market for innovative ways to appreciate and listen to music through new Virtual Reality (VR) experiences made accessible through smartphones and VR headsets. However, production workflows for creating immersive musical experiences for VR are still in their infancy. This engineering report documents different microphone configurations and recording techniques applied in a higher-order Ambisonic processing framework to deliver an engaging and hyper-real interactive VR music experience. The report documents a live popular music recording undertaken at Abbey Road with traditional music recording techniques such as spot and stereo microphone setups and advanced techniques using dedicated VR multichannel microphone arrays.

Original languageEnglish
Title of host publication143rd Audio Engineering Society Convention 2017, AES 2017
PublisherAudio Engineering Society
Pages987-991
Number of pages5
Volume2
ISBN (Electronic)9781510870703
Publication statusPublished - 18 Oct 2017
Event143rd Audio Engineering Society Convention - Jacob K. Javits Convention Center, New York, United States
Duration: 18 Oct 201720 Oct 2017
Conference number: 143
http://www.aes.org/events/143/

Conference

Conference143rd Audio Engineering Society Convention
Abbreviated titleAES 2017
CountryUnited States
CityNew York
Period18/10/1720/10/17
Internet address

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  • Cite this

    Riaz, H., Stiles, M., Armstrong, C., Chadwick, A., Lee, H., & Kearney, G. (2017). Multichannel microphone array recording for popular music production in Virtual Reality. In 143rd Audio Engineering Society Convention 2017, AES 2017 (Vol. 2, pp. 987-991). Audio Engineering Society. http://www.aes.org/e-lib/browse.cfm?elib=19333