No merge conflicts

Research output: Chapter in Book/Report/Conference proceedingConference contribution


No merge conflicts is a participatory performance based on web audio technologies. Participants use their smartphones to access a synthesizer that produces audiovisual signals following touch and accelerometer gestures. An artificial agent character selects and evolves the audience patterns into an audiovisual algorithmic composition played through the sound system and projector.
Original languageEnglish
Title of host publicationProceedings of the International Web Audio Conference
EditorsJan Monschke, Christoph Guttandin, Norbert Schnell, Thomas Jenkinson, Jack Schaedler
Place of PublicationBerlin
PublisherTU Berlin
Publication statusPublished - 1 Sep 2018
EventThe 4th International Web Audio Conference - Technische Universität Berlin, Berlin, Germany
Duration: 19 Sep 201821 Sep 2018
Conference number: 4

Publication series

NameWAC Proceedings
PublisherTU Berlin
ISSN (Print)2663-5844


ConferenceThe 4th International Web Audio Conference


Cite this

Roma, G. (2018). No merge conflicts. In J. Monschke, C. Guttandin, N. Schnell, T. Jenkinson, & J. Schaedler (Eds.), Proceedings of the International Web Audio Conference (WAC Proceedings; Vol. 2018). Berlin: TU Berlin.