Quantifying Factors of Auditory Immersion in Virtual Reality

Callum Eaton, Hyunkook Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper, the topic of auditory immersion and the issues with contradictory definitions for the terms immersion and presence are discussed in relation to content in Virtual Reality (VR). The issues of emotional variance in experimentation on immersion are also reviewed, and potential solutions on experimental methodology suggested, such as the use of an electroencephalogram (EEG). A survey designed to gather audio professional and consumer opinions of how important perceptual and technical auditory factors are for providing immersion is presented, and results show clearly that on average all factors questioned are perceived to be important for immersion. However vertical perception of sound was not perceived to be as important as horizontal sound perception.
Original languageEnglish
Title of host publication2019 AES International Conference on Immersive and Interactive Audio
EditorsTony Tew, Duncan Williams
PublisherAudio Engineering Society
ISBN (Print)9781942220275
Publication statusPublished - 17 Mar 2019
EventAES International Conference on Immersive and Interactive Audio - University of York, York, United Kingdom
Duration: 27 Mar 201929 Mar 2019
http://www.aes.org/conferences/2019/immersive/

Conference

ConferenceAES International Conference on Immersive and Interactive Audio
CountryUnited Kingdom
CityYork
Period27/03/1929/03/19
Internet address

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Cite this

Eaton, C., & Lee, H. (2019). Quantifying Factors of Auditory Immersion in Virtual Reality. In T. Tew, & D. Williams (Eds.), 2019 AES International Conference on Immersive and Interactive Audio [103] Audio Engineering Society.