SceneMaker: Creative Technology for Digital StoryTelling

Murat Akser, Brian Bridges, Giuliano Campo, Abbas Cheddad, Kevin Curran, Lisa Fitzpatrick, Linley Hamilton, John Harding, Ted Leath, Tom Lunney, Frank Lyons, Minhua Eunice Ma, John Macrae, Tom Maguire, Aiden McCaughey, Eileen McClory, Victoria McCollum, Paul McKevitt, Adam Melvin, Paul MooreEleanor Mulholland, Karla Muñoz, Greg O’Hanlon, Laurence Roman

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The School of Creative Arts & Technologies at Ulster University (Magee) has brought together the subject of computing with creative technologies, cinematic arts (film), drama, dance, music and design in terms of research and education. We propose here the development of a flagship computer software platform, SceneMaker, acting as a digital laboratory workbench for integrating and experimenting with the computer processing of new theories and methods in these multidisciplinary fields. We discuss the architecture of SceneMaker and relevant technologies for processing within its component modules. SceneMaker will enable the automated production of multimodal animated scenes from film and drama scripts or screenplays. SceneMaker will highlight affective or emotional content in digital storytelling with particular focus on character body posture, facial expressions, speech, non-speech audio, scene composition, timing, lighting, music and cinematography. Applications of SceneMaker include automated simulation of productions and education and training of actors, screenwriters and directors.
Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation
Subtitle of host publicationArtsIT 2016, DLI 2016
EditorsAntony Brooks, Eva Brooks
Place of PublicationCham
PublisherSpringer Verlag
Pages29-38
Number of pages10
ISBN (Electronic)9783319558349
ISBN (Print)9783319558332
DOIs
Publication statusPublished - 18 Mar 2017
Event5th EAI International Conference: ArtsIT, Interactivity & Game Creation - Esbjerg, Denmark
Duration: 2 May 20163 May 2016
Conference number: 5
http://artsit.org/2016/show/home (Link to Conference Website )

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
PublisherSpringer
ISSN (Electronic)1867-8211

Conference

Conference5th EAI International Conference
Abbreviated titleArtsIT 2016
CountryDenmark
CityEsbjerg
Period2/05/163/05/16
Internet address

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  • Cite this

    Akser, M., Bridges, B., Campo, G., Cheddad, A., Curran, K., Fitzpatrick, L., ... Roman, L. (2017). SceneMaker: Creative Technology for Digital StoryTelling. In A. Brooks, & E. Brooks (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation: ArtsIT 2016, DLI 2016 (pp. 29-38). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). Cham: Springer Verlag. https://doi.org/10.1007/978-3-319-55834-9_4