Abstract
Crowdfunding was used for the development and production of an information literacy game, SEEK!, in 2012. The game aims to build skills around creating a search strategy and is deliberately generic and adaptable. This article outlines the reasons for using such a game for the teaching of information skills, the process of gaining funding via the crowdfunding platform Indiegogo and some future developments that build on the initial game creation and use.
Original language | English |
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Pages | 63-67 |
Number of pages | 5 |
Volume | 27 |
No. | 1 |
Specialist publication | Insights: the UKSG Journal |
DOIs | |
Publication status | Published - 3 Mar 2014 |