Abstract
Crowdfunding was used for the development and production of an information literacy game, SEEK!, in 2012. The game aims to build skills around creating a search strategy and is deliberately generic and adaptable. This article outlines the reasons for using such a game for the teaching of information skills, the process of gaining funding via the crowdfunding platform Indiegogo and some future developments that build on the initial game creation and use.
| Original language | English |
|---|---|
| Pages | 63-67 |
| Number of pages | 5 |
| Volume | 27 |
| No. | 1 |
| Specialist publication | Insights: the UKSG Journal |
| DOIs | |
| Publication status | Published - 3 Mar 2014 |