Abstract
This paper presents an overview of some of the main simulation tools used today for analysis of railway vehicle dynamics and a brief history of the development of this field. The methods typically used to handle the difficult and highly non-linear aspects of wheel-rail contact and other suspension non-linearities are outlined. The various approaches to interface with the user and links to other types of simulation tools are mentioned and future developments in this area discussed.
Original language | English |
---|---|
Pages (from-to) | 140-149 |
Number of pages | 10 |
Journal | ZEV Rail Glasers Annalen |
Volume | 128 |
Issue number | 4 |
Publication status | Published - 2004 |
Externally published | Yes |