The FOREVER-DO Game: A Big Data Fishing Expedition

Jill Townsley, Carlo Ferigato

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

    Abstract

    The FOREVER-DO Game is a participatory visual artwork, that takes the form of a relational game and installation. It is one outcome from an art science collaboration supported by the European Commission’s Joint Research Centre in Italy. The artwork was developed under the theme of ‘Big Data and Identity’ it considers the causal chain that our individual and social actions may have as they flow across the interface of the human and the digital network. The work focuses on data flow that has some correspondence with coordination and communication, as identified by Petri Nets theory. Carl Adam Petri introduced the Nets in the 1970s, they are one of the techniques used today for the analysis of Process Data. When data is ordered in time, the causal chains of data are collected in ‘processes’. One simple representation of a process net is the ‘bucket chain’ used to represent two fundamental aspects of data flow: selection and transfer. By using the bucket chain as a platform this project is focussed on a discipline of data where some ‘causal flow’, possibly represented by nets, has a role in the data analysis game. The resulting artwork encourages the viewer/participant to flow through an installation following a set of rules on a box, their actions coordinate according to the incidence of chance, selection, transfer and the similarity or difference of everyday objects.
    Original languageEnglish
    Title of host publicationTechnology, Design and the Arts - Opportunities and Challenges
    EditorsRae Earnshaw, Susan Liggett, Peter Excell, Daniel Thalmann
    Place of PublicationSwitzerland
    PublisherSpringer International Publishing
    Chapter6
    Pages83-102
    Number of pages20
    Edition1st
    ISBN (Electronic)9783030420970
    ISBN (Print)9783030420963
    DOIs
    Publication statusPublished - 20 Jul 2020

    Publication series

    NameSpringer Series on Cultural Computing
    PublisherSpringer
    ISSN (Print)2195-9056
    ISSN (Electronic)2195-9064

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    • The FOREVER-DO Game

      Townsley, J., 14 Mar 2019

      Research output: Non-textual formExhibition

      Open Access
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    • The FOREVER-DO Game 2

      Townsley, J., 15 Oct 2019

      Research output: Non-textual formExhibition

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