The use of crowdsourcing to aid quest design in games

Sarah Carter, Suveena Bali, Stelios Sotiriadis, Nik Bessis, Richard Hill

Research output: Chapter in Book/Report/Conference proceedingChapter

2 Citations (Scopus)
Original languageEnglish
Title of host publicationProceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012
Pages302-305
Number of pages4
DOIs
Publication statusPublished - 2012
Externally publishedYes

Publication series

NameProceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012

Cite this

Carter, S., Bali, S., Sotiriadis, S., Bessis, N., & Hill, R. (2012). The use of crowdsourcing to aid quest design in games. In Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012 (pp. 302-305). (Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012). https://doi.org/10.1109/EIDWT.2012.17
Carter, Sarah ; Bali, Suveena ; Sotiriadis, Stelios ; Bessis, Nik ; Hill, Richard. / The use of crowdsourcing to aid quest design in games. Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012. 2012. pp. 302-305 (Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012).
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title = "The use of crowdsourcing to aid quest design in games",
keywords = "Accessibility, Contributor verification, Crowdsourcing, Emerging technologies, Game Design, Quests",
author = "Sarah Carter and Suveena Bali and Stelios Sotiriadis and Nik Bessis and Richard Hill",
year = "2012",
doi = "10.1109/EIDWT.2012.17",
language = "English",
isbn = "9780769547343",
series = "Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012",
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booktitle = "Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012",

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Carter, S, Bali, S, Sotiriadis, S, Bessis, N & Hill, R 2012, The use of crowdsourcing to aid quest design in games. in Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012. Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012, pp. 302-305. https://doi.org/10.1109/EIDWT.2012.17

The use of crowdsourcing to aid quest design in games. / Carter, Sarah; Bali, Suveena; Sotiriadis, Stelios; Bessis, Nik; Hill, Richard.

Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012. 2012. p. 302-305 (Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012).

Research output: Chapter in Book/Report/Conference proceedingChapter

TY - CHAP

T1 - The use of crowdsourcing to aid quest design in games

AU - Carter, Sarah

AU - Bali, Suveena

AU - Sotiriadis, Stelios

AU - Bessis, Nik

AU - Hill, Richard

PY - 2012

Y1 - 2012

KW - Accessibility

KW - Contributor verification

KW - Crowdsourcing

KW - Emerging technologies

KW - Game Design

KW - Quests

U2 - 10.1109/EIDWT.2012.17

DO - 10.1109/EIDWT.2012.17

M3 - Chapter

SN - 9780769547343

T3 - Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012

SP - 302

EP - 305

BT - Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012

ER -

Carter S, Bali S, Sotiriadis S, Bessis N, Hill R. The use of crowdsourcing to aid quest design in games. In Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012. 2012. p. 302-305. (Proceedings - 3rd International Conference on Emerging Intelligent Data and Web Technologies, EIDWT 2012). https://doi.org/10.1109/EIDWT.2012.17