Activities per year
Activities
- 8 results
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An Untold Story of a Creative Community of Level Designers: Designing and sharing imaginary navigable virtual environments with game technologies
Danilo Di Mascio (Speaker)
14 Sep 2022Activity: Talk or presentation types › Oral presentation
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From a Utopian Dream of Architectural Splendour to a Sublime Ruin. Narrative qualities of the architectures and places of the city of Rapture in Bioshock
Danilo Di Mascio (Speaker)
18 Feb 2021Activity: Talk or presentation types › Oral presentation
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Connecting People, Heritage, Narratives and Digital Technologies: the Contextualized Digital Heritage Workshop
Danilo Di Mascio (Speaker)
30 Jun 2020Activity: Talk or presentation types › Oral presentation
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A narrative reading of architecture and the urban environment. Development of a theoretical and methodological approach inspired by narratology
Danilo Di Mascio (Speaker)
17 Oct 2019Activity: Talk or presentation types › Oral presentation
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Analyzing the design of historical cities in the Assassin’s Creed series. Intersections between architecture, narrative and interactivity
Danilo Di Mascio (Speaker)
22 Feb 2019Activity: Talk or presentation types › Oral presentation
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3D Representations of Cities in Video Games as Designed Outcomes: A Critical Overview and Systematization
Danilo Di Mascio (Speaker)
6 Apr 2017Activity: Talk or presentation types › Oral presentation
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Re-configuring participatory media for citizen elders in urban planning
Danilo Di Mascio (Speaker)
4 Jun 2016Activity: Talk or presentation types › Oral presentation
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Learning from Videogames Level Design: An Educational Point of View for Architecture
Danilo Di Mascio (Speaker)
5 Nov 2010Activity: Talk or presentation types › Oral presentation