@book{e9464f7033f84e9db32f195fe66fa5a6,
title = "VR/AR in Design: A Guide to Interactive Technical Drawing for Engineers and Designers",
abstract = "This booklet presents a selection of still images and diagrams with a short supporting commentary that explore the scope of new technologies to enhance and reinforce traditional teaching and learning methods used in Technical Drawing education. This collaborative venture addressed key skill areas where traditional teaching and learning strategies were deficient. The resulting case studies introduce the subject area and examine the potential of these new tools to enrich understanding with concluding commentaries to each topic from all the collaborating institutions. The information in this booklet and indeed in the collaboration is meant as a supplement, not as a replacement for traditional technical drawing training. Like any technical and professional development, teaching and learning of technical drawing skills involves the use of several information and training sources. The authors and publisher advise readers to read carefully and understand the limits of this work as a complement of two other sources of technical drawing skills and knowledge.",
keywords = "technical drawing education, technical drawing specifications, 3D tools",
author = "Ertu Unver and {Huerta Cardoso}, {Omar Ivan} and Abdil Ku{\c s} and Ridvan Arslan",
year = "2019",
language = "English",
publisher = "vrindesign",
address = "United Kingdom",
}